﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;

namespace Client {
    public class CardDrop : MonoBehaviour,IDragHandler,IBeginDragHandler,IEndDragHandler
    {
        public void OnDrag(PointerEventData eventData) {
            this.transform.position = eventData.position;
        }

        public void OnBeginDrag(PointerEventData eventData) {
            
        }

        public void OnEndDrag(PointerEventData eventData) {
            
        }
    }
}

